Содержание материала

Code:

unit GsXPButton;

{

written by Jeff Caler,

Please use this responsibly and

freely in your applications, modify, etc,

but dont take credit for my work, i wouldnt yours,

I reserve all rights given by copyright

in the US and other countries.

No right to resell this component or it's code is given nor implied.

Enjoy it responsibly. As in, Dont take my name out and put in yours.

Thank you.

Jeff Caler

 

}

 

interface

 

uses

Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,

Buttons;

 

type

TGsXPButton = class(TSpeedButton)

private

   { Private declarations }

    eColor, eSelBackColor, eSelFontColor, eSelBorderColor: TColor;

    FActive: boolean;

    FButtonDown: Boolean;

    FForm: TScrollingWinControl;

    FStyle: integer;

    FDefault: boolean;

    Procedure CMMouseEnter( Var Message: TMessage ); Message CM_MOUSEENTER;

    Procedure CMMouseLeave( Var Message: TMessage ); Message CM_MOUSELEAVE;

    procedure SetForm(const Value: TScrollingWinControl);

 

protected

   { Protected declarations }

 

public

   { Public declarations }

    Selected: Boolean;

    constructor Create( AOwner : TComponent ); override;

    property Form: TScrollingWinControl read FForm write SetForm;

    Procedure Paint; Override;

    procedure SetActive(const Value: boolean);

    procedure SetStyle (const Value: integer);

    procedure SetDefault(const Value: boolean);

    Procedure Style0(AOwner : TComponent);

    Procedure Style1(AOwner : TComponent);

published

   { Published declarations }

    property Active: boolean read FActive write SetActive;

    Property Color: TColor read eColor write eColor;

    property Default: Boolean read FDefault write SetDefault;

    property Flat default True;

    Property SelBackColor: TColor read eSelBackColor write eSelBackColor;

    Property SelBorderColor: TColor read eSelBorderColor write eSelBorderColor;

    Property SelFontColor: TColor read eSelFontColor write eSelFontColor;

    Property Style: integer read FStyle write SetStyle;

 

end;

 

type

TGsXPOkButton = class(TGsXPButton)

private

   { Private declarations }

protected

   { Protected declarations }

public

   { Public declarations }

    constructor Create( AOwner : TComponent ); override;

 

published

   { Published declarations }

end;

 

 

type

TGsXPCancelButton = class(TGsXPButton)

private

   { Private declarations }

  protected

   { Protected declarations }

public

   { Public declarations }

    constructor Create( AOwner : TComponent );  override;

 

published

   { Published declarations }

end;

 

procedure Register;

 

implementation

 

constructor TGsXPButton.Create( AOwner : TComponent );

begin

 

inherited Create( AOwner );

    ControlStyle:= ControlStyle + [csAcceptsControls];

Font.Color := clWindowText;

Color := clBtnFace;

FButtonDown := FALSE;

Flat := True;

FForm := Owner as TScrollingWinControl;

Selected:= False;

Height:= 22;

SelFontColor := clHighLight;

SelBackColor := clHighLightText;

SelBorderColor := $0000A9E1;

//Top:= 4;

Transparent:= False;

Width:= 65;

Active := True;

Style := 0;

end;

 

procedure TGsXPButton.SetStyle(const Value: integer);

begin

if FStyle <> Value then

begin

   FStyle := Value;

 

   end;

end;

 

Procedure TGsXPButton.CMMouseEnter( Var Message: TMessage );

Begin

//hmmm, no selected property either ehhh.

 

    //Flicker GONE!

    If Selected = False then

    begin

    Selected := True;

    RePaint;

    end

    else

    Selected := True;

    exit;

 

End;

 

 

Procedure TGsXPButton.CMMouseLeave( Var Message: TMessage );

Begin

 

    Selected:= False;

    FButtonDown := FALSE;

    RePaint;

    IF Selected = False then exit;

 

End;

 

procedure TGsXPButton.SetForm(const Value: TScrollingWinControl);

var

Hold: boolean;

begin

if Value <> FForm then

begin

   Hold := Active;

   Active := false;

   FForm := Value;

   if Hold then

     Active := True;

end;

end;

 

procedure TGsXPButton.SetActive(const Value: boolean);

begin

 

FActive := Value;

 

end;

 

procedure TGsXPButton.SetDefault(const Value: boolean);

begin

FDefault := Value;

end;

 

function NewColor(Canvas: TCanvas; clr: TColor; Value: integer): TColor;

var

r, g, b: integer;

 

begin

if Value > 100 then Value := 100;

clr := ColorToRGB(clr);

r := Clr and $000000FF;

g := (Clr and $0000FF00) shr 8;

b := (Clr and $00FF0000) shr 16;

 

 

r := r + Round((255 - r) * (value / 100));

g := g + Round((255 - g) * (value / 100));

b := b + Round((255 - b) * (value / 100));

 

Result := Windows.GetNearestColor(Canvas.Handle, RGB(r, g, b));

 

end;

 

Procedure TGsXPButton.style0(AOwner : TComponent);

var

       Gbtn: TGsXPButton;

       Right, Bottom: integer;

       Selector, txtRect, ARect, iconRect, FRect: TRect;

       FColor, FSelBackColor, FSelFontColor: TColor;

       FSelBorderColor: TColor;

       SelText: String;

       TextFormat: integer;

       x1, y1 : integer;

       i,v : integer;

       CWidth, CHeight: INTEGER;

begin

inherited;

       Gbtn:= TGsXPButton(Self);

       FColor := eColor;

       FSelBackColor := eSelBackColor;

       FSelFontColor := eSelFontColor;

       Bottom := (Gbtn.Canvas.ClipRect.Bottom);

       Right := (Gbtn.Canvas.ClipRect.Right);

       ARect.Top := (Gbtn.Canvas.ClipRect.Top);

       ARect.Right := Right;

       ARect.Bottom := Bottom;

       Arect.Left := (Gbtn.Canvas.ClipRect.Left);

       TextFormat := DT_Left;

       SelText :=( '  ' + (Gbtn.Caption));

 

     If Gbtn.Active then

     Gbtn.Style := 0;

       begin

       Flat:= True;

       font.Color := font.Color;

       Color := FColor;

 

 

 

       Selector := Rect( ARect.Left , ARect.Top ,

       ARect.right , ARect.bottom );

 

       FRect:= Rect(Arect.Left+3,Arect.Top +3,

       Arect.Right -3, Arect.Bottom -3);

 

       //capture the image rect and layout image and text

       //Heavy on the math...

 

if not Glyph.Empty then begin

      if Layout = blGlyphLeft then begin

         SelText:= SelText;

 

       iconRect:=(Glyph.Canvas.ClipRect);

       CWidth:=(Glyph.Width + Canvas.TextWidth(SelText));

 

       iconRect.Left := (ARect.Right - CWidth) div 2;

       iconRect.Top := (ARect.Bottom - Glyph.Height) div 2 ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       x1:= (iconRect.Right);

       y1:= (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect:= Rect (X1,Y1, Selector.Right, Selector.Bottom );

       end

       else

       if Layout = blGlyphRight then begin

       Seltext := SelText + '  ';

 

       iconRect:=(Glyph.Canvas.ClipRect);

       CWidth:=(Glyph.Width + Canvas.TextWidth(SelText));

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       TxtRect.Left := (ARect.Right - CWidth) div 2;

       TxtRect.Top := (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

 

       IconRect.Left := (TxtRect.Right);

       iconRect.Top := (ARect.Bottom - Glyph.Height) div 2 ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       end

       else

       if Layout = blGlyphTop then begin

       SelText := SelText;

       iconRect:=(Glyph.Canvas.ClipRect);

       CHeight:= (Canvas.TextHeight(SelText)+ Glyph.Height);

 

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       IconRect.Left := (Canvas.ClipRect.Right div 2) - (glyph.Width div 2);

       iconRect.Top := (ARect.Bottom div 2) - ((glyph.Height + Canvas.TextHeight(Seltext)) div 2) ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

 

       TxtRect.Left := (ARect.Right div 2) - (Canvas.TextWidth(Seltext) div 2);

       TxtRect.Top := (iconRect.Bottom + 2);

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

       end

       else

       if Layout = blGlyphBottom then begin

       SelText := SelText;

       iconRect:=(Glyph.Canvas.ClipRect);

       CHeight:= (Canvas.TextHeight(SelText)+ Glyph.Height);

 

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       TxtRect.Left := (ARect.Right div 2) - (Canvas.TextWidth(Seltext) div 2);

       TxtRect.Top := (ARect.Bottom div 2) - ((glyph.Height + Canvas.TextHeight(Seltext)) div 2) ;

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

 

       IconRect.Left := (Canvas.ClipRect.Right div 2) - (glyph.Width div 2);

       iconRect.Top := (txtRect.Bottom + 2) ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       end;

       end

       else

       if Glyph.Empty Then

       begin

       SelText := SelText;

       x1:= (Arect.Right - Canvas.TextWidth(SelText))div 2;

       y1:= (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect:= Rect (X1,Y1, Selector.Right, Selector.Bottom );

       end;

 

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FColor;

     Canvas.FillRect(ARect);

 

IF GBtn.Default THEN

IF not Selected then

   If not Gbtn.MouseCapture then

begin

       v:=0;

   Selector.top := Selector.bottom - 1;

   for i := ARect.bottom downto ARect.top do

   begin

     if (Selector.top < ARect.bottom)

       and (Selector.top > Arect.bottom + 5) then

       inc(v, 1)

     else

       inc(v, 2);

 

     if v > 96 then v := 96;

 

 

     Canvas.Brush.Color := NewColor(Canvas, $00FF8080, v);

     Canvas.FillRect(Selector);

     Selector.top := Selector.top -1;

     Selector.bottom := Selector.top + 1;

 

 

     Canvas.Brush.Style := bsClear;

     Canvas.Pen.color := $00984E00;

     Canvas.RoundRect(ARect.Left ,

               Arect.top , Arect.right ,

               Arect.bottom , 5, 5);

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FSelBackColor;

     Canvas.FillRect(FRect);

 

          //draw the text

 

       DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

             if not gbtn.Glyph.Empty THEN Canvas.Rectangle (iconRect);

             begin

             Canvas.CopyRect(IconRect,Canvas,(GBtn.Glyph.Canvas.ClipRect));

             Canvas.BrushCopy (IconRect, Glyph,(GBtn.Glyph.Canvas.ClipRect),(clBlue));

             Gbtn.Glyph.FreeImage;

 

             end;

     end;

  end;

 

  If Gbtn.Selected then

       if not gbtn.MouseCapture then

     begin

//gradient begin

                 v:=0;

   Selector.top := Selector.bottom - 1;

   for i := ARect.bottom downto ARect.top do

   begin

     if (Selector.top < ARect.bottom)

       and (Selector.top > Arect.bottom + 5) then

       inc(v, 1)

     else

       inc(v, 3);

 

     if v > 96 then v := 96;

 

 

     Canvas.Brush.Color := NewColor(Canvas, $0000A9E1, v);

     Canvas.FillRect(Selector);

 

     Selector.top := Selector.top -1;

     Selector.bottom := Selector.top + 1;

 

     Canvas.Brush.Style := bsClear;

     Canvas.Pen.color := $00984E00;

     Canvas.RoundRect(ARect.Left ,

               Arect.top , Arect.right ,

               Arect.bottom , 5, 5);

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FSelBackColor;

     Canvas.FillRect(FRect);

 

 

      Canvas.Font.color := FSelFontColor;

 

 

       DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

 

                     if not gbtn.Glyph.Empty THEN Canvas.Rectangle (iconRect);

             begin

             Canvas.CopyRect(IconRect,Canvas,(GBtn.Glyph.Canvas.ClipRect));

             Canvas.BrushCopy (IconRect, Glyph,(GBtn.Glyph.Canvas.ClipRect),(clBlue));

             Gbtn.Glyph.FreeImage;

 

             end;

    end;

end;

 

 

 

       //draw the  outline

       Canvas.Brush.Style := bsClear;

       Canvas.Pen.color := $00984E00;

       Canvas.RoundRect(ARect.Left,

               ARect.top, ARect.right,

               ARect.bottom, 5, 5);

 

       //override the button canvas

       Canvas.Brush.Style := bsSolid;

       Canvas.Brush.Color:= FColor;

       Canvas.FillRect(Frect);

 

       //over ride the text

                DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

 

               if not gbtn.Glyph.Empty THEN Canvas.Rectangle (iconRect);

             begin

             Canvas.CopyRect(IconRect,Canvas,(GBtn.Glyph.Canvas.ClipRect));

             Canvas.BrushCopy (IconRect, Glyph,(GBtn.Glyph.Canvas.ClipRect),(clBlue));

             gbtn.Glyph.FreeImage;

 

               end;

   end;

 

end;

 

 

 

 

Procedure TGsXPButton.Style1(AOwner : TComponent);

var

       Gbtn: TGsXPButton;

       Right, Bottom: integer;

       Selector, txtRect, ARect, iconRect, FRect: TRect;

       FColor, FSelBackColor, FSelFontColor: TColor;

       FSelBorderColor: TColor;

       SelText: String;

       TextFormat: integer;

       x1, y1 : integer;

       i,v : integer;

       CWidth, CHeight: INTEGER;

begin

inherited;

//let the games begin

       Gbtn:= TGsXPButton(Self);

       FColor := eColor;

       FSelBackColor := eSelBackColor;

       FSelFontColor := eSelFontColor;

       Bottom := (Gbtn.Canvas.ClipRect.Bottom);

       Right := (Gbtn.Canvas.ClipRect.Right);

       ARect.Top := (Gbtn.Canvas.ClipRect.Top);

       ARect.Right := Right;

       ARect.Bottom := Bottom;

       Arect.Left := (Gbtn.Canvas.ClipRect.Left);

       TextFormat := DT_Left;

       SelText :=( '  ' + (Gbtn.Caption));

 

     If Gbtn.Active then

     Gbtn.Style := 1;

       begin

       Flat:= True;

       font.Color := font.Color;

       Color := FColor;

 

 

 

       Selector := Rect( ARect.Left , ARect.Top ,

       ARect.right , ARect.bottom );

 

       FRect:= Rect(Arect.Left+3,Arect.Top +3,

       Arect.Right -3, Arect.Bottom -3);

 

       //capture the image rect and layout image and text

       //Heavy on the math...

 

if not Glyph.Empty then begin

      if Layout = blGlyphLeft then begin

         SelText:= SelText;

 

       iconRect:=(Glyph.Canvas.ClipRect);

       CWidth:=(Glyph.Width + Canvas.TextWidth(SelText));

 

       iconRect.Left := (ARect.Right - CWidth) div 2;

       iconRect.Top := (ARect.Bottom - Glyph.Height) div 2 ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       x1:= (iconRect.Right);

       y1:= (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect:= Rect (X1,Y1, Selector.Right, Selector.Bottom );

       end

       else

       if Layout = blGlyphRight then begin

       Seltext := SelText + '  ';

 

       iconRect:=(Glyph.Canvas.ClipRect);

       CWidth:=(Glyph.Width + Canvas.TextWidth(SelText));

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       TxtRect.Left := (ARect.Right - CWidth) div 2;

       TxtRect.Top := (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

 

       IconRect.Left := (TxtRect.Right);

       iconRect.Top := (ARect.Bottom - Glyph.Height) div 2 ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       end

       else

       if Layout = blGlyphTop then begin

       SelText := SelText;

       iconRect:=(Glyph.Canvas.ClipRect);

       CHeight:= (Canvas.TextHeight(SelText)+ Glyph.Height) div 2;

 

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       IconRect.Left := (Canvas.ClipRect.Right div 2) - (glyph.Width div 2);

       iconRect.Top := (ARect.Bottom div 2) - (CHeight) ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

 

       TxtRect.Left := (ARect.Right div 2) - (Canvas.TextWidth(Seltext) div 2);

       TxtRect.Top := (iconRect.Bottom + 2);

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

       end

       else

       if Layout = blGlyphBottom then begin

       SelText := SelText;

       iconRect:=(Glyph.Canvas.ClipRect);

       TxtRect:= (Gbtn.Canvas.ClipRect);

 

       TxtRect.Left := (ARect.Right div 2) - (Canvas.TextWidth(Seltext) div 2);

       TxtRect.Top := (ARect.Bottom div 2) - ((glyph.Height + Canvas.TextHeight(Seltext)) div 2) ;

       TxtRect.Right := (TxtRect.Left + Canvas.TextWidth(SelText));

       TxtRect.Bottom := (TxtRect.Top + Canvas.TextHeight(SelText));

 

       IconRect.Left := (Canvas.ClipRect.Right div 2) - (glyph.Width div 2);

       iconRect.Top := (txtRect.Bottom + 2) ;

       iconRect.Right := (iconRect.Left + Glyph.Width);

       iconRect.Bottom := (iconRect.Top + Glyph.Height);

       end;

       end

       else

       if Glyph.Empty Then

       begin

       SelText := SelText;

       x1:= (Arect.Right - Canvas.TextWidth(SelText))div 2;

       y1:= (Arect.Bottom - Canvas.TextHeight(SelText)) div 2;

       TxtRect:= Rect (X1,Y1, Selector.Right, Selector.Bottom );

       end;

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FColor;

     Canvas.FillRect(ARect);

 

IF GBtn.Default THEN

IF not Selected then

   If not Gbtn.MouseCapture then

begin

       v:=0;

   Selector.top := Selector.bottom - 1;

   for i := ARect.bottom downto ARect.top do

   begin

     if (Selector.top < ARect.bottom)

       and (Selector.top > Arect.bottom + 5) then

       inc(v, 1)

     else

       inc(v, 2);

 

     if v > 96 then v := 96;

 

 

     Canvas.Brush.Color := NewColor(Canvas, $00FF8080, v);

     Canvas.FillRect(Selector);

     Selector.top := Selector.top -1;

     Selector.bottom := Selector.top + 1;

 

 

     Canvas.Brush.Style := bsClear;

     Canvas.Pen.color := $00984E00;

     Canvas.Rectangle(ARect.Left ,

               Arect.top , Arect.right ,

               Arect.bottom );

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FSelBackColor;

     Canvas.FillRect(FRect);

 

          //draw the text

 

       DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

 

     end;

  end;

 

  If Gbtn.Selected then

       if not gbtn.MouseCapture then

     begin

//gradient begin

                 v:=0;

   Selector.top := Selector.bottom - 1;

   for i := ARect.bottom downto ARect.top do

   begin

     if (Selector.top < ARect.bottom)

       and (Selector.top > Arect.bottom + 5) then

       inc(v, 1)

     else

       inc(v, 3);

 

     if v > 96 then v := 96;

 

 

     Canvas.Brush.Color := NewColor(Canvas, $0000A9E1, v);

     Canvas.FillRect(Selector);

 

     Selector.top := Selector.top -1;

     Selector.bottom := Selector.top + 1;

 

     Canvas.Brush.Style := bsClear;

     Canvas.Pen.color := $00984E00;

     Canvas.Rectangle(ARect.Left ,

               Arect.top , Arect.right ,

               Arect.bottom );

 

     Canvas.Brush.Style:= bsSolid;

     Canvas.Brush.Color := FSelBackColor;

     Canvas.FillRect(FRect);

 

 

      Canvas.Font.color := FSelFontColor;

 

 

       DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

 

    end;

end;

 

       //draw the  outline

       Canvas.Brush.Style := bsClear;

       Canvas.Pen.color := $00984E00;

       Canvas.Rectangle(ARect.Left,

               ARect.top, ARect.right,

               ARect.bottom);

 

       //override the button canvas

       Canvas.Brush.Style := bsSolid;

       Canvas.Brush.Color:= FColor;

       Canvas.FillRect(Frect);

 

       //over ride the text

                DrawtextEx(Gbtn.Canvas.Handle,

       PChar(SelText),

       Length(SelText),

       txtRect,

       TextFormat, nil);

 

               if not gbtn.Glyph.Empty THEN Canvas.Rectangle (iconRect);

             begin

             Canvas.CopyRect(IconRect,Canvas,(GBtn.Glyph.Canvas.ClipRect));

             Canvas.BrushCopy (IconRect, Glyph,(GBtn.Glyph.Canvas.ClipRect),(clBlue));

             gbtn.Glyph.FreeImage;

               end;

   end;

 

end;

 

Procedure TGsXPButton.Paint;

var

       Gbtn: TGsXPButton;

begin

//this grabs all the speedbuttons properties

       inherited;

//protect our design environment

if not (csDesigning in ComponentState) then

begin

       Gbtn:= TGsXPButton(Self);

 

If Gbtn.Active then

   If Gbtn.Style = 0 then

   begin

   Style0(Self);

   end

   else

   If Gbtn.Style = 1 then

   begin

    Style1(Self);

   end;

  end;

end;

 

//Begin Ok Button

//inherits from the GSXPButton. only caption changed

//same for cancel button.

//make mods to main button, changes are inherited.

 

constructor TGsXPOkButton.Create( AOwner : TComponent );

begin

// Don't forget to call the ancestor's constructor

inherited Create( AOwner );

Caption := '&OK';

 

end;

 

//Begin Cancel Button

 

constructor TGsXPCancelButton.Create( AOwner : TComponent );

begin

inherited Create( AOwner );

Caption := '&Cancel';

end;

 

procedure Register;

begin

RegisterComponents('GenieOSTools', [TGsXPButton, TGsXPOKButton, TGsXPCancelButton]);

end;

 

end.

 

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